Could be funner
The card hand out isnt well conveyed initially. There isnt much strategy when youve played all your cards, just waiting for the next card hoping its not a spell when you have no players on the field. Suggest a selection of 5 cards to start. You cant play them all because of the gold cost but it would give the player a chance to plan a strategy. Also, bugs. I just won a battle where there was an enemy unit left. Some message about slaughtering it, but I had no moves and couldnt hit next turn. I had to exit the game.
Duhmojo256 about
Cards and Castles, v2.0.25